Sony admits PlayStation VR doesn’t have ‘high-end’ power of Oculus Rift

Sony’s PlayStation VR won’t be able to match the quality of Oculus Rift’s virtual reality tech, PlayStation executive Vice President Masayasu Ito has said.

Speaking in an interview with Polygon, Ito said that PS VR won’t have the “high-end quality” of the Rift, but pointed out that Sony’s device is a different proposition.

“If you just talk about the high-end quality, yes, I would admit that Oculus may have better VR,” he said. “However, it requires a very expensive and very fast PC. The biggest advantage for Sony is our headset works with PS4. It’s more for everyday use, so it has to be easy to use and it has to be affordable. This is not for the person who uses a high-end PC. It’s for the mass market.”

It’s no secret that the Oculus Rift and HTC Vive have a higher screen resolution and wider field of view than PlayStation VR, so Ito’s comment isn’t a huge revelation. However PS VR has a higher refresh rate than its rivals at 120 Hz – Oculus and Vive operate at 90 Hz.

With the Rift priced at $600 and the Vive at $800, we’re hoping PS VR will cost no more than $400. That’s also based on comments made by Andrew House, President and Group CEO of Sony Computer Entertainment, who said the headset would be priced at around the price of a “new gaming platform”.

Sony is set to reveal more information about PlayStation VR at an event on March 15, which will hopefully include price and a concrete release date. We’ll be there to bring you the news as it happens.

Source: techradar.com

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1 Comment
  1. Reply Prof. Whitney Pagac March 11, 2016 at 5:08 am

    Of course it doesn't, as they say, it's powered by the PS4 and not an expensive PC gaming setup and it should be a less expensive piece of tech in itself. Not exactly news that really.

    I'm very much looking forward to it myself as it'll have a much larger reach than Rift and Vive due to it's far lower entry price coupled with the huge PS4 user base and therefore hopefully better software support, depending on sales of course. Though it does seem that Sony are trying to gather as much initial developer support as they can to begin with which is vital in my opinion.

    Also I'm really hoping for No Man's Sky to be able to use it as that would be incredible quite frankly.

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