We now have a very good idea of the Nexus Sailfish’s specs

Despite being fairly close to launch there still aren’t all that many leaks surrounding the new Nexus handsets, but most of what we have heard is in agreement, including a new benchmark for the smaller Nexus Sailfish.

According to an AnTuTu listing spotted by TimesNews, the Nexus Sailfish has a Snapdragon 820 processor, an Adreno 530 GPU and 4GB of RAM.

That RAM amount has popped up already in a previous benchmark, while a Snapdragon 820 chip has been suggested by both a benchmark and a leaked build.prop file, so with this benchmark now added into the mix those core specs are looking likely.

Sailfish benchmark

That would put it in line with most other 2016 flagships, like the LG G5, HTC 10 and US versions of the Samsung Galaxy S7 and Samsung Galaxy Note 7.

The AnTuTu listing reveals a few other things too, including the presence of Android Nougat, which we’re fully expecting, 32GB of built in storage and a 1080 x 1920 screen.

Plenty of power, but only 1080p

That screen resolution has been rumored before as well, and though this benchmark doesn’t list the size we’re expecting the Nexus Sailfish to come in at either 5 or 5.2 inches. That’s likely to be one of the main ways it differs from the Nexus Marlin, which is rumored to have a larger and sharper 5.5-inch QHD display.

Finally, the benchmark lists a 13MP rear camera and an 8MP front-facing one, which is a little different from the 11MP and 7MP pairing that an earlier benchmark had listed, but sometimes camera specs in benchmarks are slightly off and this latest combination is more in line with what we’ve seen on other phones (though it might split the difference and have a 12MP rear sensor).

As ever we’d take this with a pinch of salt, as benchmarks can be faked or based on unfinished hardware, but with most of the specs lining up there’s a good chance that this is indeed the Nexus Sailfish.

Source: techradar.com

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9 Comments
  1. Reply Wade Donnelly DDS August 11, 2016 at 5:42 am

    My Samsung Gear VR suffers from the screen door effect even with much higher resolution smartphone screen than 1080p, you can easily see the pixels in certain VR apps because the screen is under magnification. So YES, my Galaxy S6 and it's 5.2" screen would indeed make good use of 4K for VR.

    The thing is, for every other smartphone task 1080p is perfectly fine. That's why Sonys 4K smartphone screen only renders at that resolution when it detects 4K content and 1080p the rest of the time. For obvious battery consumption purposes, Samsung should have their 4K screens render at 1080p unless 4K content such as mobile VR is detected as well.

  2. Reply Oda Heidenreich August 11, 2016 at 8:59 am

    I agree…I don't have a problem with 1080 on a 5 inch screen, that's more than enough PPI. Some of these things with higher resolutions are eating the batteries up.

  3. Reply Charles Rolfson August 11, 2016 at 1:34 pm

    Thanks for your time, I didn't really consider VR before that!

  4. Reply Dewayne Murray August 11, 2016 at 7:21 pm

    Well I don't use VR and don't see a need for it anytime soon mainly because I have to put whatever device on top of my glasses but I can see your point so to speak. I still don't think that kind of device should have a 4K screen as primary purpose, I want it to last all day long and more and be efficient but it all comes down to personal usage I guess.

  5. Reply Mr. Cory Schmitt August 12, 2016 at 2:52 am

    On a phablet or tablet maybe but not on a 5 or 5.2 inches phone, at least that's how I see it. 1080p is good enough, they can upgrade it with the larger devices.

  6. Reply Lionel Daugherty August 12, 2016 at 5:03 am

    I thought this was talking about the sailfish os

  7. Reply Mrs. Astrid Bergstrom August 12, 2016 at 4:50 pm

    Excellent, I do not need more than 1080p on a device this size, seriously you guys have an obsession with tiny devices that should have crazily high resolution. I can see it on every review going from phones to small laptops. I think it's a good thing because the battery will last longer and I can't even see the difference!

  8. Reply Miss Telly Brown I August 12, 2016 at 9:11 pm

    For VR it does make sense.

  9. Reply Jensen Macejkovic August 14, 2016 at 5:27 am

    Yeah, 4K all the time would kill the battery, it really needs to be part time.
    There's also a rumor that Googles new Daydream VR won't even use the phones screen at all and instead the super fast type C USB connector will run the VR feed from the phone to the VR head unit that has it's own high resolution screens. That would make 4K on phones completely unnecessary then, not to mention that it could help the phones power management this way, especially if the VR headset had it's own battery to complement that on the phone.

    BTW, I'm in my 50's and have worn glasses my whole life and I get by fine without them while using the Gear VR. I suppose it depends on just how bad your eyes are but there is room in the unit for those who feel that they must wear them as well.

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